Discussion in 'Gaming' started by MetalmanDT, Dec 12, 2010.
Can't buy the Windhelm house because this game is broken.
The Windhelm house and related quest might be the buggiest thing in the entire game. Its the only thing I had any real issues with.
Blood on the Ice is retarded, I haven't played with the new patch which supposedly solves some issues though
I did it recently and it worked out fine. I haven't tried buying the house, though.
fortunately didn't have any glitching with that quest. I lucked out, in general. the only really bad glitching i got was when opening doors that went to a load screen, the game would just completely close on me... fortunately i saved often.
In all my hours of playing the game has only froze on me once, and I've never had a broken quest.
Finished the quest and bought the house with no issues. I did this before the 1.4 patch, if that makes a difference.
Ever since I updated to 1.4, the game froze on me at least 3 different times in a span of 2 weeks. Prior to that, once since I got it on X-mas.
New killcams and fixes http://www.bethblog.com/2012/03/15/new-features-highlight-1-5-update/#more-18177
Lately my computer like dies or something whenever I play this game. It's killing me.
I haven't played this game for like 2 months
because that would be too long
except maybe not for some of you guys lol
yeah, me neither. i'll go back to it at some point but 110 hours in a matter of weeks can leave you burned out
I've never been able to play for more than like 3 hours or so a day, if that. Now that I can't play at all I feel empty and poopfaced.
Bethesda to Announce Elder Scrolls MMO.
Seems an odd decision to follow Bioware, more money in monthly subscriptions I would guess
Right because Bioware are the only company to ever make a subscription-based MMO
No its a good comparison because both are companies that had previously done only single player games, not even co-op etc.
Bugs are making this game kind of irritating. I was doing the quest where you have to get 3 pieces of an amulet. I was in the dungeon where you are in the water with some raised platforms, and when you walk up to the place where the you have to fight the dude, he pops out of chest all LOL dudes. Well, I walked up and killed him right as he was climbing out. I don't think he even got a chance to stand up completely. And then his corpse fucking disappeared. The quest arrow pointed at a spot on the floor, but I couldn't target it. I didn't have any recent saves. So I looked up the id numbers for the bow and the fragment he carries, and used the console command player.placeatme... which put both items on the floor at my feet, except for a problem. Picking up the amulet didn't advance the quest, and it's not properly marked as a quest item (I can drop it). How do I fix this without loading an old save?
look the quest up on uesp -> console command to change your progress in the quest itself
That worked to advance the quest such that it says I have obtained the fragment from that dungeon. However, the fragment is still not registering as a quest item (and I can still drop it), which means that when I get to the part where it requires removing all three amulets from my inventory to advance the quest, I don't think it's going to accept the one that's in my inventory. I suppose I could use setstage again to advance past that, but it's kind of annoying. They really should fix bugs like that.
That would probably work, because the stuff you spend most your time doing in Skyrim (leveling up crafting, farming materials for crafting, entering nearly identical dungeons to complete nearly identical quests, etc) are pretty much what you'd do in a real MMO.
Aside from being annoyed they aren't just making another Elder Scrolls RPG I can't see a MMO being anything but incredibly buggy considering Bethesda's track record. Without command consoles to repair it (surely you can't have them in a MMO) a lot of people are going to be completely screwed by them
A MMO would never be as open ended and sandboxy as a proper Elder Scrolls game, which is where the bugs come from. Also they hired a new team to develop the MMO so its not like they are moving their core people over to it.
Yeah, but if it's not like a "proper Elder Scrolls game" then what's the point?
I'm not sure either, but maybe it's a good time to launch a game like that? Games like KOTOR online and LOTR online have niche fanbases and seem like they'll be around for awhile, but WoW is still the big name in MMO's. Maybe WoW will be dead in a few years, though, which means it's the perfect time for something new to strike.
Because its a recognizable brand with selling power.... do you really not know why they would make an "Elder Scrolls" MMO?
Yeah, I suppose it's probably too much to hope that people are generally smart enough not to buy something purely because of the brand.
That isnt to say it cant be a good game, bethesda are known for quality and I doubt they want to sink that ship.
How's the 1.5 patch? I've been playing Xenogears so haven't had a chance to try it out. Apparently they got that Windhelm bugged house nonsense fixed, but we'll see.
My Wilndhelm bug got fixed.
Also Xenogears is amazing.
I'm experiencing a bug where the camera seems to be coming from my groin in first person mode. Also I can't sprint unless I go to third person. I don't like third person but walking around in CockCam is the worst.
That's not a bug, you can zoom the camera, I think it's with either R3 or L3 in PS3, can't remember I haven't played this in ages, still gotta finish the main quest
Why would it zoom to my balls?
Why wouldn't it?
Cool transcript. http://blog.joelburgess.com/2012/03/gdc-2012-transcript-pursuing-elegance.html
How do you throw things like that? I get how to pick them up - press and hold E while using the mouse to move the item. But pressing E again just drops it. And does throwing things always make people hostile if they get hit? I've kicked things like carriages and cauldrons around and hit NPCs with them (sometimes they make that "Agh!" sound like they take damage) but never get in trouble.
What's the best way to send stuff flying? I used Unrelenting Force on dinner tables and it was pretty good. The only problem is that the effect of the shout carries pretty far, and I've hit people when I thought they were too far away, leading to necessary reload.
Is there any way to hit people with things without getting in trouble? Like if I carry a big cauldron up to the top of a house, and instead of using that Telekinesis spell I just bump into to it and it rolls off and hits someone without enough force to damage them. Will they turn hostile?
Why are you so intently focused on throwing things without hurting NPCs.
Isn't that most of the game
I don't know, try it?
Because shit like that is funny.
I can't help but sprint across dining tables to scatter stuff everywhere whenever I see them.
Oh and in case anyone was wondering about my CockCam problem, turns out it's a rare bug where the camera gets stuck in sneak mode and you just have to switch back and forth from sneak mode again.
Kind of a cool song in that video.
Song from Deus Ex 3 at least some the trailrers
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