Came in to appreciate a board game. I've acquired a few more since December, and took a pic or two of this one I played with my daughter this morning. It's called Takenoko, and you control a gardener and a panda, growing and eating bamboo. You have specific objectives in laying patterns of colored tiles, eating different combinations of bamboo as the panda, and growing specific lengths and colors of bamboo. There are specific guidelines of course for what can be placed where, what can grow and what can't, and where the pieces can be moved. I've only played it a couple of times but it's light and fun. I would like to try it with more players at some point.
looks neat. It's certainly pretty. I haven't really played too much recently, but i haven't really had anyone to play with. Which kind of limits ones boardgaming.
forgive me for not going back through the thread, but has Puerto Rico been mentioned? fuck that game fantastic with 4
I don't remember anyone mentioning it, but it's been recommended to me and I want to play it. I found this website: http://en.boardgamearena.com/#!gamepanel?game=puertorico It seems there's always a board of PR going. I haven't signed on yet, though, just because it's hard to sit uninterrupted for the length of time needed.
I dusted off Axis and Allies a few months ago and had a good deal of fun with it. I was Allies and my friend was Axis. I won. I always liked how it is unbalanced for the sake of something approaching historical accuracy, but an Axis victory is still feasible through smart play. My friends seem to be reasonably hard into board games in general, some of which I enjoy (Catan, Ticket to Ride) and others I really dislike (Carcassonne.)
It's interesting to see how board games really divide people with what they enjoy and what they don't. What is it about Carcassonne that turns you off? I like it but I don't think I would like to play it more than once every month or two if I played games a lot, which I don't compared to true gamers.
It's not a hard and fast rule of mine, but I tend to prefer games that come down to an outright victory/defeat (chess, Axis + Allies), or being the first to finish something (Settlers, Munchkin) rather than having the most points at the end of play. Half of Carcassonne seems to be about putting a shitty tile in its only feasible location, while the other half is spent tallying up points: especially with all those expansions.
Yeah I can see that. So far I've played it almost every time with someone new that I was teaching it to, and who wasn't used to playing anything other than roll-n-move games or Scrabble.
I stayed up until 5 on Thursday night playing Game of Thrones and called in sick the following day. Come at me bitches
I'm pretty much a noob at worthwhile boardgames, but the website I linked to above has a bunch of games that people drool over and you can play real time with others. http://en.boardgamearena.com/#!gamelist I think a few of those would qualify to a lot of people as sweet-ass. Things I want to try there--Dominion, Puerto Rico, Stone Age, Gosu, Caylus. I own Amyitis, played it once with my brother-in-law and we both thought it was pretty cool. I don't get much uninterrupted time at home so I haven't tried any of those games yet, since I can't guarantee that I won't have to get up and do something else for twenty minutes while everyone sits around. There's a whole section devoted to iOS board games, too: http://boardgamegeek.com/blog/164
Actually, if you or anyone else around here wanted to try one of those games and play it with me I'd be up for it, and you most likely wouldn't crucify me if I had to go do some shit all of a sudden. Amyitis is the one on that list I can play already. I played the hard copy with my b-i-l and he cleaned my fucking clock and took the scoreboard off the rails.
just played a fantastic game of Peurto Rico. All three of the win conditions (at which point the final round is finished out and points are tallied) were triggered within the same round. I won with 59, second place was 57, third was 56 and fourth was 54. Focused on infrastructure very subtly over agriculture, got early quarries and a fairly quick wharf. City Hall won me the game board gaming doesn't get much better than that
one of its strongest attributes is a dice-less lack of randomness there's a very random element but not much), focusing purely on formulating your strategy and anticipating that of your opponents. figuring out how to let your turn order/priority and role selection work for you, and how to best force your opponent's role selection to work in your favor as well.
Puerto Rico is good, but one person who doesn't know what they are doing can kind of ruin the game, at which point it might as well be a roll of the dice as to who wins.
Uh, Settlers is still about being the first to reach a certain point total. Most Eurogames are. There are myriad ways to keep things interesting on the way though.