I know it isn't a hard concept to grasp, that's the world they wanted to create and they did a good job. I'm curious as to what the world was like in between 1950 and 2077 or whatever. I don't reject the fallout universe because of this flaw, I understand creative license, and that you should suspend your beliefs when dealing with fiction, especially science fiction. I'm just curious.
In the manual it says something along the lines of "imagine an alternative universe where technology advanced way more rapidly and society remained stuck in the 1950s(for whatever reason <- which I was trying to figure out)". So culturally, basically nothing happened. For over a hundred years. BUT DON'T QUESTION IT, MAAAAAN. IT'S A SETTING. AND IT'S A VIDEOGAME.
How can the Asari, a species that evolved on a totally separate planet from humans, still successfully mate with other alien species, including humans? It makes no sense from a biological standpoint, and it WRECKS THE GAME FOR ME FUCK
yeah, I find it quite amusing myself. Especially after I've said that I'm perfectly fine with that the creators did it for artistical and social commentary reasons.
Even trolling, it's just sheer fucking stupidity if you read the manual and are still herp derping about the game like this.
blew this thing out of proportions And we tried to explain it to you bro. There is no explainable reason why the setting is the way it is. That's the answer.
you guys do realize they develop a lot of the history of what happened between the 1950s and 2070s scattered around the place in old computers, notes, etc.
so mad btw, yesterday I was truly regretting some actions I've made in the game. In Paradise Falls you get this quest to enslave people for money and I was holding off on completing that for quite a while. At the beginning you have to enslave like four or five people. Now, when I went back to it there were suddenly only two people left without me enslaving anybody and when I traveled to the Tenpenny Tower to enslave that woman there was this Ghoul who was also looking to get into that tower. I was all like "fuck, this must be a bounty hunter who also enslaves people" and after he was turned down by the Tenpenny security and was about to leave I simply shot him. Later in the game I discovered the Underworld in the National Museum and began liking the Ghouls, they're the most friendly race in this game. I returned to Tenpenny Towers some time later looking for someone I could see my collected weapons to and got this quest from Gustavo to go and kill Roy Philips and his followers OR settle their whole dispute without guns. So I got to Roy's hideout and couldn't find him anywhere, also I got attacked by his allies and was like WTF. Turns out the Ghoul I killed outside of Tenpenny Towers without even knowing him was Roy. lol So I had to side with those arrogant fucks from Tenpenny to get the quest done. Meh.
btw, what's the level cap for this game(GOTY edition)? I'm lv30 now and don't gain exp anymore, yet during the loading screens it shows the progression bar from 30 to 31.
nah, PS3 but nevermind, finished it earlier.............I think. I saw the credits but I got another quest afterwards("Death from above").
my favorite part is "fuck, this must be a bounty hunter who also enslaves people", such a complicated thought process for a simple moment.
I really lost interest in this game. Can't remember how many hours I played, but I think it was about 10 - 15. Is it worth me picking it back up again if I didn't get into it after this amount of time?
Maybe. The game definitely gets better as you can explore larger and larger areas of the map and most of the interesting quests are definitely past the first 10-15 hours. If anything those are the worst parts of the game, it really doesnt do a great job of getting you that interested early in the game. However I would recommend (if you can) going for New Vegas, its a lot better IMO (and many others). The writing is funnier and much better, the world is more interesting to explore, the leveling system works a lot better (just some tweaks really its very similar), the challenge level isnt laughable (although i wouldnt call it hard), your effect on the world is more noticeable and dynamic, and there are just a lot more options on how do deal with the people you encounter plus a much bigger emphasis on morally grey problems (unlike 3s default good and evil options, most of the stuff here has really no defacto best answer). Oh yeah and half your skills arent useless, pretty much every skill you want to increase will open up dialogue options and other different paths to completing quests... it is technically possible to talk your way through 99% of the game. Overall it creates a much improved experience and world, and its no real surprise because it was made by a lot of the same people who made fallout 2 and it really returns a lot of the dark humor into the series, fallout 3 kinda fell flat on a good deal of its attempt at humor. All the major bugs are pretty much gone now and its pretty much on the level of the GOTY edition of Fallout 3 in that regard.
Thanks for this. I guess I'll give it another try. As for New Vegas, I don't really want to fork out for it/acquire it by other means until I've had a fair go at the game I already have. I'll check it out if I end up liking it though.
I find the DLC episodes for Fallout 3 to be the coolest stuff in the game. They're versatile and fun.
Broken Steel was pretty cool and it raised the level cap, and I enjoyed Point Lookout quite a bit (though it was buggy as fuck). Definitely not better than the game, but those two were great.